Bobcounter: Difference between revisions

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Member of the [[player]] struct; stores the value of [[weapon_sway]] when the sway ends and returns its value when the swaying starts again.
Member of the [[player]] struct; stores the value of [[weapon_sway]] when the sway ends and returns its value when the swaying starts again.
[[Category:Player structure members]]

Revision as of 16:30, 24 September 2005

Member of the player struct; stores the value of weapon_sway when the sway ends and returns its value when the swaying starts again.