Ifnosounds: Difference between revisions
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[[If condition]] returning true if the current [[actor]] isn't playing any sounds. Can easily [[desync|break sync]] in multiplayer. | |||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sound manipulation]] |
Revision as of 08:07, 24 September 2005
If condition returning true if the current actor isn't playing any sounds. Can easily break sync in multiplayer.