Ifnosounds: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
No edit summary
 
No edit summary
Line 1: Line 1:
[[If condition]] returning true if the current [[actor]] isn't playing any sounds.  Can easily [[desync|break sync]] in multiplayer.
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Sound manipulation]]

Revision as of 08:07, 24 September 2005

If condition returning true if the current actor isn't playing any sounds. Can easily break sync in multiplayer.