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{{EDuke32 Intro}} | |||
This is a list of every event in the current release of EDuke32. | |||
*[[EVENT_AIMDOWN]] | *[[EVENT_AIMDOWN]] | ||
*[[EVENT_AIMUP]] | *[[EVENT_AIMUP]] |
Revision as of 13:03, 28 September 2005
EDuke32 Scripting
Scripting · Full command list (alphabetized · categorized) · Event list · Structure members
This is a list of every event in the current release of EDuke32.
- EVENT_AIMDOWN
- EVENT_AIMUP
- EVENT_CHANGEWEAPON
- EVENT_CHEATGETBOOT
- EVENT_CHEATGETFIRSTAID
- EVENT_CHEATGETHEAT
- EVENT_CHEATGETHOLODUKE
- EVENT_CHEATGETJETPACK
- EVENT_CHEATGETSCUBA
- EVENT_CHEATGETSHIELD
- EVENT_CHEATGETSTEROIDS
- EVENT_CROUCH
- EVENT_DISPLAYCROSSHAIR
- EVENT_DISPLAYREST
- EVENT_DISPLAYWEAPON
- EVENT_DOFIRE
- EVENT_DRAWWEAPON
- EVENT_EGS
- EVENT_ENTERLEVEL
- EVENT_FIRE
- EVENT_FIREWEAPON
- EVENT_GAME
- EVENT_GETAUTOAIMANGLE
- EVENT_GETLOADTILE
- EVENT_GETMENUTILE
- EVENT_GETSHOTRANGE
- EVENT_HOLODUKEOFF
- EVENT_HOLODUKEON
- EVENT_HOLSTER
- EVENT_INCURDAMAGE
- EVENT_INIT
- EVENT_INVENTORY
- EVENT_INVENTORYLEFT
- EVENT_INVENTORYRIGHT
- EVENT_JUMP
- EVENT_LOGO
- EVENT_LOOKDOWN
- EVENT_LOOKLEFT
- EVENT_LOOKRIGHT
- EVENT_LOOKUP
- EVENT_MOVEBACKWARD
- EVENT_MOVEFORWARD
- EVENT_NEXTWEAPON
- EVENT_PREVIOUSWEAPON
- EVENT_QUICKKICK
- EVENT_RESETINVENTORY
- EVENT_RESETPLAYER
- EVENT_RESETWEAPONS
- EVENT_RETURNTOCENTER
- EVENT_SELECTWEAPON
- EVENT_SOARDOWN
- EVENT_SOARUP
- EVENT_SPAWN
- EVENT_STRAFELEFT
- EVENT_STRAFERIGHT
- EVENT_SWIMDOWN
- EVENT_SWIMUP
- EVENT_TURNAROUND
- EVENT_TURNLEFT
- EVENT_TURNRIGHT
- EVENT_USEJETPACK
- EVENT_USEMEDKIT
- EVENT_USENIGHTVISION
- EVENT_USESTEROIDS
- EVENT_WEAPKEY1
- EVENT_WEAPKEY10
- EVENT_WEAPKEY2
- EVENT_WEAPKEY3
- EVENT_WEAPKEY4
- EVENT_WEAPKEY5
- EVENT_WEAPKEY6
- EVENT_WEAPKEY7
- EVENT_WEAPKEY8
- EVENT_WEAPKEY9
All events are accessed using the onevent command.
Note: Numbered events have been abandoned in favor of pre-defined names for EDuke32 1.3.0; see this previous revision for legacy information.