Events: Difference between revisions
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Events are special occurances in the game engine, including specific key presses, display calls, etc. Please see the [[EDuke32 event list]] for a complete list of all currently valid events in EDuke32. Also see [[onevent]]. | Events are special occurances in the game engine, including specific key presses, display calls, etc. Please see the [[EDuke32 event list]] for a complete list of all currently valid events in EDuke32. Also see [[onevent]]. | ||
[[Category: | [[Category:Event manipulation]] | ||
Revision as of 11:33, 3 May 2009
Events are special occurances in the game engine, including specific key presses, display calls, etc. Please see the EDuke32 event list for a complete list of all currently valid events in EDuke32. Also see onevent.