Getlastpal: Difference between revisions
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Sets the current [[actor]]'s palette to what it was prior to using [[spritepal]]. | Sets the current [[actor]]'s palette to what it was prior to using [[spritepal]]. Similar to [[VENT_ANIMATESPRITES]] this won't affect the actor code, but will change how it is drawn onscreen, for example the NEWBEAST will still spawn green jibs as if it was using palette 6 without displaying it. | ||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] |
Revision as of 23:03, 23 January 2009
Sets the current actor's palette to what it was prior to using spritepal. Similar to VENT_ANIMATESPRITES this won't affect the actor code, but will change how it is drawn onscreen, for example the NEWBEAST will still spawn green jibs as if it was using palette 6 without displaying it.