EVENT GETMENUTILE: Difference between revisions
Jump to navigation
Jump to search
Hendricks266 (talk | contribs) No edit summary |
Hendricks266 (talk | contribs) No edit summary |
||
Line 6: | Line 6: | ||
onevent EVENT_GETMENUTILE | onevent EVENT_GETMENUTILE | ||
setvar RETURN <tilenum> | setvar [[RETURN]] <tilenum> | ||
endevent | endevent | ||
Revision as of 09:44, 24 July 2006
EVENT_GETMENUTILE is used to set a custom tile for the main menu background.
EXAMPLE:
gamevar MENU_TILE <flag> GAMEVAR_FLAG_GLOBAL onevent EVENT_GETMENUTILE setvar RETURN <tilenum> endevent
gamevar MENU_TILE is used to set whether the screen is one picture or if it is tiled, like a texture.
Values for <flag>:
- 0 - Main Menu background is non-tilable
- 1 - Main Menu background is tilable
In the onevent code, set the gamevar RETURN to the tile you want the main menu background to be.