EVENT EGS: Difference between revisions

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EVENT_EGS is an [[event]] which is triggered when any sprite is spawned on the map.  [[onevent]] code for this event is executed by the new sprite during the tick in which it is spawned.  The gamevar [[THISACTOR]] refers to the ID of the sprite that is executing the code.
EVENT_EGS is a [[EDuke32_event_list|Game Event]].
 
This [[event]] is triggered when any sprite is spawned on the map.  [[onevent]] code for this event is executed by the new sprite during the tick in which it is spawned.  The gamevar [[THISACTOR]] refers to the ID of the sprite that is executing the code.


[[Category:Events]]
[[Category:Events]]

Revision as of 10:17, 3 May 2009

EVENT_EGS is a Game Event.

This event is triggered when any sprite is spawned on the map. onevent code for this event is executed by the new sprite during the tick in which it is spawned. The gamevar THISACTOR refers to the ID of the sprite that is executing the code.