Getprojectile: Difference between revisions
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[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
[[Category:Projectile manipulation]] | [[Category:Projectile manipulation]] | ||
[[Category:Gamevar manipulation]] |
Revision as of 12:55, 21 April 2008
getprojectile[tilenum].parameter <gamevar>
Sets <gamevar> to the value of the specified parameter of the projectile of type tilenum. The parameters are same as those used with defineprojectile. See also setprojectile.