SE17: Difference between revisions
Jump to navigation
Jump to search
Mblackwell (talk | contribs) mNo edit summary |
m Added a category to this page |
||
Line 22: | Line 22: | ||
*Taken from BUILDHLP.EXE for Duke Nukem 3D, Documentation by Allen H Blum III & Richard "Levelord" Gray. Additional documentation by Kenneth Silverman. | *Taken from BUILDHLP.EXE for Duke Nukem 3D, Documentation by Allen H Blum III & Richard "Levelord" Gray. Additional documentation by Kenneth Silverman. | ||
[[Category:Level editing documentation]] |
Latest revision as of 06:06, 26 May 2014
Sector Effector #17
SE 17 : Elevator Transport :Used as an Elevator that transports from one elevator shaft to another to simulate going straight up from one floor to another. Hitag : Equal to one other SE 17. Sector Lotag : 15 Sector Hitag : 0 = Bottom Floor 1 = Top Floor Angle : none Shade : Darkest shade of the two SE 17 with equal Hitag is the starting floor for the elevator. Palette : none Comment : :Top and Bottom floors must be physically built at proper height difference to work properly. :Both Elevators must be Exactly the same size.
- Taken from BUILDHLP.EXE for Duke Nukem 3D, Documentation by Allen H Blum III & Richard "Levelord" Gray. Additional documentation by Kenneth Silverman.