PROJECTILE BOUNCESOFFSPRITES: Difference between revisions

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Merged with WORKSLIKENOENEMYHITS.
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Setting this flag in the [[PROJ_WORKSLIKE]] variable will disallow the projectile from causing damage to any other actor other than the player.
If this is included in the [[PROJ_WORKSLIKE]] variable, then the projectile will not detonate on impact with '''any''' actors, other than the player.  Only works with [[PROJECTILE_FLAG_RPG|RPG-type]] projectiles.

Revision as of 17:54, 13 June 2007

If this is included in the PROJ_WORKSLIKE variable, then the projectile will not detonate on impact with any actors, other than the player. Only works with RPG-type projectiles.