WEAPONx FLAGS: Difference between revisions
Jump to navigation
Jump to search
New page: Flag values for weapon are: :'''1''' - Holstering Clears Clip :'''2''' - Glows :'''4''' - Automatic :'''8''' - Fire Every other frame :'''16''' - Fire Every third frame :'''32''' - Random... |
No edit summary |
||
Line 15: | Line 15: | ||
:'''0''' - Spawn Type 1 (pistol shells) | :'''0''' - Spawn Type 1 (pistol shells) | ||
:'''4096''' - Spawn Type 2 (Shotgun shells) | :'''4096''' - Spawn Type 2 (Shotgun shells) | ||
:'''8192''' - Spawn | :'''8192''' - Spawn Type 3 (CHAINGGUN shells) |
Revision as of 23:36, 23 November 2006
Flag values for weapon are:
- 1 - Holstering Clears Clip
- 2 - Glows
- 4 - Automatic
- 8 - Fire Every other frame
- 16 - Fire Every third frame
- 32 - Random restart on automatic
- 64 - Use Ammo per burst
- 128 - Is a Bomb trigger
- 256 - Using does NOT cause player to become 'visible'
- 512 - Use 'throws' the 'shoots' item
- 1024 - Check weapon availability at 'reload' time
- 2048 - player should stop jumping
- 0 - Spawn Type 1 (pistol shells)
- 4096 - Spawn Type 2 (Shotgun shells)
- 8192 - Spawn Type 3 (CHAINGGUN shells)