List of Hard Coded Actors: Difference between revisions
Jump to navigation
Jump to search
Hendricks266 (talk | contribs) No edit summary |
No edit summary |
||
Line 30: | Line 30: | ||
*[[sizeat]] 40 40 | *[[sizeat]] 40 40 | ||
*[[cstat]] 257 | *[[cstat]] 257 | ||
*Plays [[sound]] under-construction when seek player | *Plays [[sound]] under-construction as [[globalsound]] when seek player | ||
*Start normal CON code when seek player | *Start normal CON code when seek player | ||
*Works like [[spritenvg]] | *Works like [[spritenvg]] | ||
actor BOSS1STAYPUT | actor BOSS1STAYPUT | ||
Line 41: | Line 40: | ||
*[[cstat]] 257 | *[[cstat]] 257 | ||
*Start normal CON code when seek player | *Start normal CON code when seek player | ||
actor BOSS2 | actor BOSS2 | ||
Line 47: | Line 45: | ||
*[[sizeat]] 40 40 | *[[sizeat]] 40 40 | ||
*[[cstat]] 257 | *[[cstat]] 257 | ||
*Plays [[sound]] under-construction when seek player | *Plays [[sound]] under-construction as [[globalsound]] when seek player | ||
*Start normal CON code when seek player | *Start normal CON code when seek player | ||
*Works like [[spritenvg]] | *Works like [[spritenvg]] | ||
*[[shoot|Shoots]] RPG at special angle | *[[shoot|Shoots]] RPG at special angle | ||
*[[shoot|Shoots]] COOLEXPLOSION at special position and angle | *[[shoot|Shoots]] COOLEXPLOSION at special position and angle | ||
actor BOSS3 | actor BOSS3 | ||
Line 58: | Line 55: | ||
*[[sizeat]] 40 40 | *[[sizeat]] 40 40 | ||
*[[cstat]] 257 | *[[cstat]] 257 | ||
*Plays [[sound]] RIPHEADNECK when seek player | *Plays [[sound]] RIPHEADNECK as [[globalsound]] when seek player | ||
*Start normal CON code when seek player | *Start normal CON code when seek player | ||
*Works like [[spritenvg]] | *Works like [[spritenvg]] | ||
*[[shoot|Shoots]] RPG at special position | *[[shoot|Shoots]] RPG at special position |
Revision as of 09:12, 17 December 2006
actor SECTOREFFECTOR
actor ACTIVATOR
actor TOUCHPLATE
actor ACTIVATORLOCKED
actor MUSICANDSFX
actor LOCATORS
actor CYCLER
actor MASTERSWITCH
actor RESPAWN
actor GPSPEED
actor RECON
- strength 130
- Follows LOCATORS sprite's pre-determined path
actor GREENSLIME
- strength 1 (?)
actor BOSS1
- sizeat 80 80 (spritepal 0)
- sizeat 40 40
- cstat 257
- Plays sound under-construction as globalsound when seek player
- Start normal CON code when seek player
- Works like spritenvg
actor BOSS1STAYPUT
- Works as stayput
- sizeat 80 80 (spritepal 0)
- sizeat 40 40
- cstat 257
- Start normal CON code when seek player
actor BOSS2
- sizeat 80 80 (spritepal 0)
- sizeat 40 40
- cstat 257
- Plays sound under-construction as globalsound when seek player
- Start normal CON code when seek player
- Works like spritenvg
- Shoots RPG at special angle
- Shoots COOLEXPLOSION at special position and angle
actor BOSS3