Building EDuke32 on Linux: Difference between revisions

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In a terminal window move to the  duke3d folder you created ealier. In that folder all you should have to type is "make".
In a terminal window move to the  duke3d folder you created ealier. In that folder all you should have to type is "make".


'''Step #5 - Confirm the files that were created.'''
'''Step #5 - Confirm the files that were created.'''

Revision as of 23:55, 6 January 2007

Building EDuke32 on Fedora Core 6

Note: You need an acutal copy of Duke Nukem 3D. The shareware vesion can be fond here.[1]

Step #1 - You need to aquire the source packages for EDuke32. You need both the eduke32 source and txbuild source files. Download them to your desktop from here. [2]


Step #2 - Create two folders on your desktop.

I chose to create a "duke3d" and "build" folders. Why these names? Well,


Step #3 - Preapre Fedora Core 6 for the build process

Fedora needs some packages intalled before you can properly build the required files. So, what files do you need? Here's the list.

nasm libstdc++


Step #4 - Building the EDuke32 files.

In a terminal window move to the duke3d folder you created ealier. In that folder all you should have to type is "make".


Step #5 - Confirm the files that were created.

Six files should have been created:

Mapster32.map Mapster32.sym Mapster32 (executable) eduke32.map eduke32.sym eduke32 (exectuable)