EVENT DRAWWEAPON: Difference between revisions
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EVENT_DRAWWEAPON is a [ | EVENT_DRAWWEAPON is a [[EDuke32_event_list|Game Event]]. | ||
This [[event]] is called when a weapon is being displayed on the screen. Can be used with the gamevar [[currentweapon]] to control weapon animations. | This [[event]] is called when a weapon is being displayed on the screen. Can be used with the gamevar [[currentweapon]] to control weapon animations. | ||
Set gamevar RETURN to | Set gamevar [[RETURN]] to any non-zero value to hide weapon tile. | ||
[[Category:Events]] | [[Category:Events]] |
Revision as of 10:15, 3 May 2009
EVENT_DRAWWEAPON is a Game Event.
This event is called when a weapon is being displayed on the screen. Can be used with the gamevar currentweapon to control weapon animations.
Set gamevar RETURN to any non-zero value to hide weapon tile.