Updatesectorz: Difference between revisions
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updatesectorz <x> <y> <z> <gamevar> | updatesectorz <x> <y> <z> <gamevar> | ||
Returns [[sector number]] of [[sector]] at (<x>,<y>,<z>) into [[gamevar]] <gamevar>. | Returns [[sector number]] of [[sector]] at (<x>,<y>,<z>) into [[gamevar]] <gamevar>. If the position z is lower than the floor or higher than the ceiling it will return as an invalid sector. See [[updatesector]]. | ||
[[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
[[Category:Sector manipulation]] | [[Category:Sector manipulation]] | ||
<!--<math>Insert formula here</math>--> | <!--<math>Insert formula here</math>--> |
Revision as of 21:06, 31 January 2009
updatesectorz <x> <y> <z> <gamevar>
Returns sector number of sector at (<x>,<y>,<z>) into gamevar <gamevar>. If the position z is lower than the floor or higher than the ceiling it will return as an invalid sector. See updatesector.