EVENT CROUCH: Difference between revisions
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EVENT_CROUCH is a [ | EVENT_CROUCH is a [[EDuke32_event_list|Game Event]]. | ||
This [[event]] is fired when processing the crouch event (down key pressed when jetpack is not on). Note that is NOT fired directly when the key is pressed. | This [[event]] is fired when processing the crouch event (down key pressed when jetpack is not on). Note that is NOT fired directly when the key is pressed. | ||
Set gamevar RETURN - | Set gamevar [[RETURN]] to any non-zero value to disable screen "downing" when the player is ducking. | ||
[[Category:Events]] | [[Category:Events]] |
Revision as of 10:01, 3 May 2009
EVENT_CROUCH is a Game Event.
This event is fired when processing the crouch event (down key pressed when jetpack is not on). Note that is NOT fired directly when the key is pressed.
Set gamevar RETURN to any non-zero value to disable screen "downing" when the player is ducking.