|
|
Line 1: |
Line 1: |
| Users are encouraged to add links to known EDuke32 mods to this page. | | Users are encouraged to add links to known EDuke32 mods to this page. |
|
| |
| ===Mods List===
| |
|
| |
| <table style="border:1px solid #000">
| |
|
| |
| <tr style="background:#000; color:#fff"><td width="200px">Name</td><td width="200px">Status</td><td>Creator</td></tr>
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://www.zxdware.net/NR/ Naferia's Reign: Invasion of the Dark Mistress]</td>
| |
| <td style="border:1px solid #000; background:#eee">Released, in development<br> (Latest Version: '''5.06.08072008''')</td>
| |
| <td style="border:1px solid #000; background:#eee">[[User:LordMisfit|Lord Misfit]]</td></tr>
| |
| <tr><td colspan="2">[[Image:NRIOTDM-1.png|200px]][[Image:NRIOTDM-2.png|200px]]</td><td colspan="1">What will come to be an alternate-universe Duke Nukem story revolving around a pivotal point in the history of Duke Nukem and the Aliens he has faced since the original Duke Nukem 3D. Duke is no longer working alone in his quest, as his enemies ramp up their power and allegiances substantially, as well as their intelligence to a point. Play as up to 15 different characters, with the ability to use multiple characters in the same party, unlike in Hexen[and more like a real RPG]. Monsters are more interactive and to a point more intelligent, able to grab items like health and armor, get damaged by slime and other hazards, and even pick up powerups to make them deadlier in combat. Find money laying around or get it out of your characters' ATM accounts, and use it to buy new items from shops or other NPCs. Voice Acting is also present.</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://www.moddb.com/mods/9541/duke-nukem-weapon-of-mass-destruction Duke Nukem: Weapon of Mass Destruction]</td>
| |
| <td style="border:1px solid #000; background:#eee">Released<br>(Latest Release: '''1.4''')</td>
| |
| <td style="border:1px solid #000; background:#eee">[[User:DeeperThought|DeeperThought]]</td></tr>
| |
| <tr><td colspan="2">[[Image:Dnwmd1.jpg|200px]][[Image:Dnwmd2.jpg|200px]]</td><td colspan="1">Duke Nukem: Weapon of Mass Destruction is a gameplay mod for Duke Nukem 3D. It has tons of new weapon modes, enemies, and player abilities, such as UT style dodge moves, spinning hook kicks, and a Duke bot companion who fights by your side. In some levels you can even get in your skycar and fly it, doing bombing runs on enemies. In DNWMD, Duke collects glowing coins from slain enemies which are used to purchase various upgrades via a mouse controlled menu. In addition, each of Duke's weapons has its own experience level which increases with use.</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://deeperthought.dukertcm.com/dp/ Duke Plus]</td>
| |
| <td style="border:1px solid #000; background:#eee">Released, in development<br>(Latest Release: '''1.75''')</td>
| |
| <td style="border:1px solid #000; background:#eee">[[User:DeeperThought|DeeperThought]]</td></tr>
| |
| <tr><td colspan="2">[[Image:DP1.jpg|200px]][[Image:DP2.jpg|200px]]</td><td colspan="1">Enhanced Engine Design Capabilities, including: Transparent Water; Giving Monsters Special Flags; Climbable Ladders; Mantling/Grappling on ledges; Bot-Allies; Footstep Sounds; Rain and Snow-based weather effects; Quake3-Style Jump Pads; Slippery Floors; etc. [http://www.picturepush.com/public/652573 Gravity gun footage]</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=32161 HellDuke TC!]</td>
| |
| <td style="border:1px solid #000; background:#eee">Released, in development, Latest Version 1.3</td>
| |
| <td style="border:1px solid #000; background:#eee">XTHX2, Quakis, Broiler1985, SuperGoofy</td></tr>
| |
| <tr><td colspan="2">[[Image:Duke0002.png|200px]][[Image:Duke0003.png|200px]]</td><td colspan="1">HellDukeTC! will make your doom become alive, as the thread name calls it. My main purpose is to create Doom with a different angle and of course my secret recipe. As well as aiming to have a doom theme, we will also introduce you what hell actually means. It is still under development, however it is playable enough with it's satisfying levels, new enemies, new additions, new WEAPONS!, new HUD, CON scripted EVENTS, and much more. And last but not least, extra information can be found at hellreadme.txt. If you have any questions, you can ask me, XTHX2, and contact me. If you like Doom, and if you like challenges, this TC is just what you are in need of!</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://files.filefront.com/Nuclear+Showdown+v10zip/;8218523;;/fileinfo.html Nuclear Showdown]</td>
| |
| <td style="border:1px solid #000; background:#eee">Released</td>
| |
| <td style="border:1px solid #000; background:#eee">[[User:Jblade|James Stanfield]]</td></tr>
| |
| <tr><td colspan="2">[[Image:NS01.jpg|200px]][[Image:NS02.jpg|200px]]</td><td colspan="1">Nuclear showdown is a gameplay mod for Duke Nukem that adds many features such as new weapons, enemies, effects to the default game as well as usermaps - it is built so you can play your favourite usermaps with, even ones that use custom art. You can also play through Duke it out in DC if you have it. The TC also includes several features for mappers like more keycards, items such as the spacesuit and toolkit, and more textures to work with.</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=25830 The AWOL Project Source]</td>
| |
| <td style="border:1px solid #000; background:#eee">Released, Incomplete Source</td>
| |
| <td style="border:1px solid #000; background:#eee">[[User:Reaper_Man|Reaper_Man]], Hudson, Mblackwell, and the entire AWOL TC Team</td></tr>
| |
| <tr><td colspan="2">[[Image:AWOL1.jpg|200px]][[Image:AWOL2.jpg|200px]]</td><td colspan="1">The AWOL Project Source is the release of the source files for the once highly anticipated mod, The AWOL Project. After several years of sitting idly on the hard drives of the creators, Reaper_Man and Hudson decided to release all of the content for the TC to those who might find it useful. The release includes a few demo maps showing off various effects and AI, as well as all 3 of the drivable vehicles. Most of the code is complete but very few of the maps are. There is an Official 1.0 Patch as well as the AWOL Map Pack available for download also.</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://hosted.filefront.com/kenia43 Duke Nukem Army]</td>
| |
| <td style="border:1px solid #000; background:#eee">Unfinished release, development ceased</td>
| |
| <td style="border:1px solid #000; background:#eee">[[User:Kenia|Kenia]]</td></tr>
| |
| <tr><td colspan="2">[[Image:Teaser2.jpg|200px]][[Image:Teaser3.jpg|200px]]</td><td colspan="1">A TC that changes Duke Nukem 3D into an exaggerated army-style shooter. [http://www.youtube.com/watch?v=xl1E9BtOe9U Gameplay footage]</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://www.moddb.com/mods/10844/duke-nukem-3d-stargate-mod Stargate Mod]</td>
| |
| <td style="border:1px solid #000; background:#eee">Unreleased, on hold</td>
| |
| <td style="border:1px solid #000; background:#eee">[[User:The Commander|The Commander]]</td></tr>
| |
| <tr><td colspan="2">[[Image:SGMOD1.jpg|200px]][[Image:SGMOD2.jpg|200px]]</td><td colspan="1">The Stargate Mod for Duke Nukem 3D uses Duke Plus as a base. Fight against the Replicators and visit off-world deserts, forests, space ships, and even Atlantis—where anything can happen!</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=31395 Madness Guts in the RooM]</td>
| |
| <td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
| |
| <td style="border:1px solid #000; background:#eee">1master1tc</td></tr>
| |
| <tr><td colspan="2">[[Image:Madness2.jpg|200px]][[Image:Madness3.jpg|200px]]</td><td colspan="1">Silent-hill themed TC. [http://youtube.com/watch?v=G252CzfkJZE Link to trailer]</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=30761 WG Medieval Mod]</td>
| |
| <td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
| |
| <td style="border:1px solid #000; background:#eee">William Gee, [[User:DeeperThought|DeeperThought]], Hellbound</td></tr>
| |
| <tr><td colspan="2">[[Image:WG1.jpg|200px]][[Image:WG2.jpg|200px]]</td><td colspan="1">Medieval mod with melee combat, magic bows, skeleton knights, dragons and demons. [http://www.picturepush.com/public/590728 Gameplay footage]</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=25350 Symphony of Orekia (AKA The Mansion)]</td>
| |
| <td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
| |
| <td style="border:1px solid #000; background:#eee">Quakis</td></tr>
| |
| <tr><td colspan="2">[[Image:Mansion1.jpg|200px]][[Image:Mansion2.jpg|200px]]</td><td colspan="1">Resident Evil-style TC with Demons and creepy interiors. </td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=9670 Decay]</td>
| |
| <td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
| |
| <td style="border:1px solid #000; background:#eee">Hudson, Cage, others</td></tr>
| |
| <tr><td colspan="2">[[Image:Decay1.jpg|200px]][[Image:Decay2.jpg|200px]]</td><td colspan="1">Survival-horror TC with zombies! </td></tr>
| |
|
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=30962 Blood TC]</td>
| |
| <td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
| |
| <td style="border:1px solid #000; background:#eee">M210</td></tr>
| |
| <tr><td colspan="2">[[Image:Blood1.jpg|200px]][[Image:Blood2.jpg|200px]]</td><td colspan="1">Recreation of Blood with EDuke32</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://amc.planetduke.gamespy.com/smf/index.php?topic=7591.0 AMC TC]</td>
| |
| <td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
| |
| <td style="border:1px solid #000; background:#eee">James Stanfield and AMC</td></tr>
| |
| <tr><td colspan="2">[[Image:AMCTC1.jpg|200px]][[Image:AMCTC2.jpg|200px]]</td><td colspan="1">The AMC TC is a multi-character TC and gameplay modification. There are 8 characters to choose between, each with different weapon sets and items. Fight through the solar system against Duke's old enemies as well as other dark forces that each plan something unpleasent for Earth and Mars. A initial gameplay release with the finished characters, intromap, and Duke usermap episode is planned with actual story based releases later.</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://duke3d.bur.st/forum/index.php?topic=42.0 Action Duke]</td>
| |
| <td style="border:1px solid #000; background:#eee">Unreleased, In Development</td>
| |
| <td style="border:1px solid #000; background:#eee">[[User:Captain Awesome|Captain Awesome]]</td></tr>
| |
| <tr><td colspan="2">[[Image:Duke0003.gif|200px]][[Image:Duke0004.gif|200px]]</td><td colspan="1">Action Duke is a mod that plans to take different weapons, characters, and items from the extended Duke universe, and from other BUILD and related games, in addition to new ideas formulated by the author. Will not be a gameplay mod, but rather a full mod.</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">Duke Meets DOOM Rebirth</td>
| |
| <td style="border:1px solid #000; background:#eee">Unreleased as Rebirth, In Development</td>
| |
| <td style="border:1px solid #000; background:#eee">[[User:Hendricks 266|Hendricks266]]</td></tr>
| |
| <tr><td colspan="2">[[Image:DMDR_001.gif|200px]][[Image:DMDR_002.jpg|200px]]</td><td colspan="1">Duke Meets DOOM Rebirth is an upgrade of the original vanilla TC "Duke Meets Doom". The basis for this mod is that the original maps are good, but the coding and artwork were sloppy. There are three different flavors available. The first is Classic, which will work in 8-Bit mode. The second is Faithful, which has highres versions of the original art so that the differences of the DOOM and Duke palettes will not hinder it. The third is Updated, which introduces highres content from the jDRP and friends.</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://forums.3drealms.com/vb/showthread.php?t=31983 Cradle to Grave]</td>
| |
| <td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
| |
| <td style="border:1px solid #000; background:#eee">Daedalus, Dimebog, Daedolon, DeeperThought</td></tr>
| |
| <tr><td colspan="2">[[Image:Screen00.PNG|200px]][[Image:Screen01.png|200px]]</td><td colspan="1">Cradle to Grave is a hyper-mod aiming to bring the frantic pace and hugely enjoyable gameplay of Blood (by Monolith Productions) into a new medium and with our new granted freedom we'll even be able to implement some of the ideas which didn't quite make it into the original, not limited to new and never released weaponry, enemies, gameplay modes and perhaps even magic. This product exists only as our homage to Blood's spirit and, if successful, it could help bring Blood's glory to new heights.</td></tr>
| |
|
| |
| <tr><td style="border:1px solid #000; background:#eee">[http://duke3d.bur.st/forum/index.php?topic=140.0 Duke Theft Auto]</td>
| |
| <td style="border:1px solid #000; background:#eee">Unreleased, in development</td>
| |
| <td style="border:1px solid #000; background:#eee">[[User:The Commander|The Commander]], XTHX2</td></tr><tr><td colspan="2">[[Image:DTA0000.jpg|200px]][[Image:DTA0001.jpg|200px]]</td><td colspan="1">Duke Theft Auto is based upon the classic DMA/Rockstar game, "Grand Theft Auto" Run, Shoot, Kill, Car Jack your way through many citys on your way to becoming the number one criminal! </td></tr>
| |
|
| |
| </table>
| |