PROJ OFFSET: Difference between revisions
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'''defineprojectile''' <tilenum> '''PROJ_OFFSET''' <offset> | |||
Sets the x offset of the projectile fired. As the numbers get higher, the projectile's initial position will move further to the left. | Sets the x offset of the projectile fired. As the numbers get higher, the projectile's initial position will move further to the left. | ||
Revision as of 06:25, 21 February 2020
defineprojectile <tilenum> PROJ_OFFSET <offset>
Sets the x offset of the projectile fired. As the numbers get higher, the projectile's initial position will move further to the left.
A value of 224 will make the projectile spawn at the "right hand" (for example Battlelord morters). To make it spawn centered, use a value of 14354.