Ae doors a1: Difference between revisions

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New page: <center><font size="7"><b><u>A1 Ceiling Door</u></b></font></center> <i>Commonly referred to as the "Doom Door". This door rises into the ceiling when opened, and lowers to the floor whe...
 
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<center><font size="7"><b><u>A1 Ceiling Door</u></b></font></center>


<i>Commonly referred to as the "Doom Door". This door rises into the ceiling when opened, and lowers to the floor when closed.</i>
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Create the door sector and tag it <font color="green"><code>[0,20]</code></font>
[[Image:ae_doors_a1_01.png]]
Enter 3D mode and texture the door's frame. You may need to flip the textures around with <font color="blue"><code>F</code></font> to make them look proper. Press <font color="blue"><code>O</code></font> on each wall of the door frame to orientate them to the floor (this forces the frame to stay motionless while the door opens and closes). Place an <font color="green"><code>M[DoneSound,MovingSound]</code></font> <code>(<font color="green">Speed[0,Speed], S[Delay,10]</font>)</code> in the door sector. I recommend <font color="green"><code>M[0,166]</code></font>.
[[Image:ae_doors_a1_02.png]]
Point your mouse cursor at the ceiling of the door sector. Use the <font color="blue"><code>Left Mouse Button</code></font> to lock onto the ceiling, and press <font color="blue"><code>PGDN</code></font> until the ceiling touches the floor. Texture your door, and use the <font color="blue"><code>Keypad 2/4/6/8</code></font> keys to stretch and squeeze the texture so it fits properly. Now your door is complete. Stand in front of it and press the action button to open and close it.
[[Image:ae_doors_a1_03.png]]

Revision as of 02:10, 16 January 2009