Events: Difference between revisions

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Events are special occurances in the game engine, including specific key presses, display calls, etc. Please see the [[EDuke32 event list]] for a complete list of all currently valid events in EDuke32. Also see [[onevent]].
Events are special occurences in the game engine, including specific key presses, display calls, etc. Please see the [[EDuke32 event list]] for a complete list of all currently valid events in EDuke32. Also see [[onevent]].


[[Category:Event manipulation]]
[[Category:Event manipulation]]

Revision as of 13:22, 10 May 2012

Events are special occurences in the game engine, including specific key presses, display calls, etc. Please see the EDuke32 event list for a complete list of all currently valid events in EDuke32. Also see onevent.