Addphealth: Difference between revisions
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Helixhorned (talk | contribs) addphealth: add mention of special case |
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The game enforces limits on the health added with this command. This size of the limit is set by [[MAXPLAYERHEALTH]] for most actors. A [[MAXPLAYERATOMICHEALTH]] is defined in con but does not appear to be passed in through gamestartup. The atomic health definately does have a higer limit but to find out where this is set from would require checking the source. | The game enforces limits on the health added with this command. This size of the limit is set by [[MAXPLAYERHEALTH]] for most actors. A [[MAXPLAYERATOMICHEALTH]] is defined in con but does not appear to be passed in through gamestartup. The atomic health definately does have a higer limit but to find out where this is set from would require checking the source. | ||
If the player given health is looking through a camera, the view is reset. | |||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Player manipulation]] | [[Category:Player manipulation]] |
Revision as of 09:42, 30 July 2012
addphealth <number>
Adds <number> to the player's strength. <number> may be positive or negative.
The game enforces limits on the health added with this command. This size of the limit is set by MAXPLAYERHEALTH for most actors. A MAXPLAYERATOMICHEALTH is defined in con but does not appear to be passed in through gamestartup. The atomic health definately does have a higer limit but to find out where this is set from would require checking the source.
If the player given health is looking through a camera, the view is reset.