Debris: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
'''debris''' <tilenum> <amount> | '''debris''' <tilenum> <amount> | ||
Spawns the hard-coded debris. <tilenum> can be SCRAP1 through SCRAP6. | Spawns the hard-coded debris. <tilenum> can be SCRAP1 through SCRAP6. Scraps inherit the [[owner]] palette. | ||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] |
Latest revision as of 13:41, 18 September 2014
debris <tilenum> <amount>
Spawns the hard-coded debris. <tilenum> can be SCRAP1 through SCRAP6. Scraps inherit the owner palette.