Spritenvg: Difference between revisions

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Causes [[sprite]] <tilenum> to appear as palette 6 to players with nightvision enabled, like an enemy.
Causes [[sprite]] <tilenum> to appear as palette 6 to players with nightvision enabled, like an enemy.
See [[htflags]].


[[Category:EDuke32 specific commands]]
[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Latest revision as of 23:21, 27 February 2014

spritenvg <tilenum>

Causes sprite <tilenum> to appear as palette 6 to players with nightvision enabled, like an enemy.

See htflags.