Command line options: Difference between revisions
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Hendricks266 (talk | contribs) Created page with 'Usage: eduke32 [files] [options]<br> Example: eduke32 -q4 -a -m -tx -map nukeland.map Files can be *.grp/zip/con/def {| {{prettytable}} !Command!!Description!! |- | -cfg [file....' |
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{| {{prettytable}} | {| {{prettytable}} | ||
!Command!!Description!! | !Command!!Description!!Notes!! | ||
|- | |- | ||
| -cfg [file.cfg] | | -cfg [file.cfg] | ||
|Use an alternate configuration file | |Use an alternate configuration file | ||
| | |||
|- | |- | ||
| -c# | | -c# | ||
|Use MP mode #, 1 = Dukematch, 2 = | |Use MP mode #, 1 = Dukematch, 2 = Co-op, 3 = Dukematch (no spawn) | ||
| | |||
|- | |- | ||
| -d[file.dmo] | | -d[file.dmo] | ||
|Play a demo | |Play a demo | ||
| | |||
|- | |- | ||
| -g[file.grp] | | -g[file.grp] | ||
|Use an extra group file | |Use an extra group file | ||
| | |||
|- | |- | ||
| -h[file.def] | | -h[file.def] | ||
|Use an alternate def | |Use an alternate def | ||
| | |||
|- | |- | ||
| -j[dir] | | -j[dir] | ||
|Adds a directory to EDuke32's search list | |Adds a directory to EDuke32's search list | ||
| | |||
|- | |- | ||
| -l# | | -l# | ||
|Warp to level # | |Warp to level # | ||
|see -v | |||
|- | |- | ||
| -map [file.map] | | -map [file.map] | ||
|Loads a map | |Loads a map | ||
| | |||
|- | |- | ||
| -m | | -m | ||
|Disable monsters | |Disable monsters | ||
| | |||
|- | |- | ||
| -nam<br>-ww2gi | | -nam<br>-ww2gi | ||
|Run in NAM or | |Run in [[NAM]] or [[WWII GI]] -compatible mode | ||
| | |||
|- | |- | ||
| -net | | -net | ||
|Enable multiplayer (see | |Enable multiplayer | ||
|(see [[multiplayer]]) | |||
|- | |- | ||
| -r | | -r | ||
|Record demo | |Record demo | ||
| | |||
|- | |- | ||
| -s# | | -s# | ||
|Set skill level (1-4) | |Set skill level (1-4) | ||
| | |||
|- | |- | ||
| -setup<br>-nosetup | | -setup<br>-nosetup | ||
|Enables/disables startup window [only on Windows, SDL, and/or GTK2 environments] | |Enables/disables startup window | ||
|[only on Windows, SDL, and/or GTK2 environments] | |||
|- | |- | ||
| -t# | | -t# | ||
|Set respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All | |Set respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All | ||
| | |||
|- | |- | ||
| -usecwd | | -usecwd | ||
|Read game data and configuration file from working directory [Windows only] | |Read game data and configuration file from working directory | ||
|[Windows only] | |||
|- | |- | ||
| -u######### | | -u######### | ||
|User's favorite weapon order (default: 3425689071) | |User's favorite weapon order | ||
|(default: 3425689071) | |||
|- | |- | ||
| -v# | | -v# | ||
|Warp to volume # | |Warp to volume # | ||
|see -l | |||
|- | |- | ||
| -x[game.con] | | -x[game.con] | ||
|Load custom CON script | |Load custom CON script | ||
| | |||
|- | |- | ||
| -# | | -# | ||
|Load and run a game from slot # (0-9) | |Load and run a game from slot # (0-9) | ||
| | |||
|- | |- | ||
| -?<br>--help | | -?<br>--help | ||
|Display this help message and exit | |Display this help message and exit | ||
| | |||
|- | |- | ||
| -debughelp | | -debughelp | ||
|Display debug parameters and exit | |Display debug parameters message and exit | ||
| | |||
|- | |- | ||
| -a | | -a | ||
|Use fake player AI (fake multiplayer only) | |Use fake player AI (fake multiplayer only) | ||
| | |||
|- | |- | ||
| -cachesize # | | -cachesize # | ||
|Sets cache size, in Kb | |Sets cache size, in Kb | ||
| | |||
|- | |- | ||
| -fNUM | | -fNUM | ||
|Send fewer packets in multiplayer (1, 2, 4) (deprecated) | |Send fewer packets in multiplayer (1, 2, 4) | ||
|(deprecated) | |||
|- | |- | ||
| -game_dir [dir] | | -game_dir [dir] | ||
|Duke3d_w32 compatibility option | |Duke3d_w32 compatibility option | ||
|see -j | |||
|- | |- | ||
| -gamegrp | | -gamegrp | ||
|Selects which file to use as main grp | |Selects which file to use as main grp | ||
| | |||
|- | |- | ||
| -i# | | -i# | ||
|Use networking mode (1/0) | |Use networking mode (1/0) | ||
| | |||
|- | |- | ||
| -name [name] | | -name [name] | ||
|Player name in multiplay | |Player name in multiplay | ||
| | |||
|- | |- | ||
| -nD | | -nD | ||
|Dump default gamevars to gamevars.txt | |Dump default gamevars to gamevars.txt | ||
| | |||
|- | |- | ||
| -noautoload | | -noautoload | ||
|Disable loading content from autoload dir | |Disable loading content from autoload dir | ||
| | |||
|- | |- | ||
| -nologo | | -nologo | ||
|Skip the logo anim | |Skip the logo anim | ||
| | |||
|- | |- | ||
| -ns<br>-nm | | -ns<br>-nm | ||
|Disable sound or music | |Disable sound or music | ||
| | |||
|- | |- | ||
| -q# | | -q# | ||
|Fake multiplayer with # (2-8) players | |Fake multiplayer with # (2-8) players | ||
| | |||
|- | |- | ||
| -rmnet | | -rmnet | ||
|Use network config file (OBSOLETE, see -net) | |Use network config file | ||
|(OBSOLETE, see -net) | |||
|- | |- | ||
| -stun | | -stun | ||
|Use UDP hole punching for multiplayer connections | |Use UDP hole punching for multiplayer connections | ||
| | |||
|- | |- | ||
| -w | | -w | ||
|Show coordinates | |Show coordinates | ||
| | |||
|- | |- | ||
| -z#<br>-condebug | | -z#<br>-condebug | ||
|Enable line-by-line CON compile debugging at level # | |Enable line-by-line CON compile debugging at level # | ||
| | |||
|} | |} |
Revision as of 21:24, 27 November 2009
Usage: eduke32 [files] [options]
Example: eduke32 -q4 -a -m -tx -map nukeland.map
Files can be *.grp/zip/con/def
Command | Description | Notes | |
---|---|---|---|
-cfg [file.cfg] | Use an alternate configuration file | ||
-c# | Use MP mode #, 1 = Dukematch, 2 = Co-op, 3 = Dukematch (no spawn) | ||
-d[file.dmo] | Play a demo | ||
-g[file.grp] | Use an extra group file | ||
-h[file.def] | Use an alternate def | ||
-j[dir] | Adds a directory to EDuke32's search list | ||
-l# | Warp to level # | see -v | |
-map [file.map] | Loads a map | ||
-m | Disable monsters | ||
-nam -ww2gi |
Run in NAM or WWII GI -compatible mode | ||
-net | Enable multiplayer | (see multiplayer) | |
-r | Record demo | ||
-s# | Set skill level (1-4) | ||
-setup -nosetup |
Enables/disables startup window | [only on Windows, SDL, and/or GTK2 environments] | |
-t# | Set respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All | ||
-usecwd | Read game data and configuration file from working directory | [Windows only] | |
-u######### | User's favorite weapon order | (default: 3425689071) | |
-v# | Warp to volume # | see -l | |
-x[game.con] | Load custom CON script | ||
-# | Load and run a game from slot # (0-9) | ||
-? --help |
Display this help message and exit | ||
-debughelp | Display debug parameters message and exit | ||
-a | Use fake player AI (fake multiplayer only) | ||
-cachesize # | Sets cache size, in Kb | ||
-fNUM | Send fewer packets in multiplayer (1, 2, 4) | (deprecated) | |
-game_dir [dir] | Duke3d_w32 compatibility option | see -j | |
-gamegrp | Selects which file to use as main grp | ||
-i# | Use networking mode (1/0) | ||
-name [name] | Player name in multiplay | ||
-nD | Dump default gamevars to gamevars.txt | ||
-noautoload | Disable loading content from autoload dir | ||
-nologo | Skip the logo anim | ||
-ns -nm |
Disable sound or music | ||
-q# | Fake multiplayer with # (2-8) players | ||
-rmnet | Use network config file | (OBSOLETE, see -net) | |
-stun | Use UDP hole punching for multiplayer connections | ||
-w | Show coordinates | ||
-z# -condebug |
Enable line-by-line CON compile debugging at level # |