User:Fox/test/Definegametype: Difference between revisions
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| align=left | Items can respawn  | | align=left | Items can respawn  | ||
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| Yes  | | Yes (?)  | ||
| No  | | No (?)  | ||
| No  | | No (?)  | ||
| Yes  | | Yes (?)  | ||
| No  | | No (?)  | ||
|- align=center valign=top  | |- align=center valign=top  | ||
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| align=left | Fixed respawn  | | align=left | Fixed respawn  | ||
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| ?  | | Yes (?)  | ||
| ?  | | No (?)  | ||
| ?  | | No (?)  | ||
| ?  | | Yes (?)  | ||
| ?  | | No (?)  | ||
|- align=center valign=top  | |- align=center valign=top  | ||
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Revision as of 01:32, 6 December 2009
definegametype <gametypenum> <flags> <name>
Define a new game type (like Deathmatch, Coop, ...) available in multiplayer.
<gametypenum>
Define the gametype number. Numbers 0-4 are already defined. Maximum is 16.
<flags>
| Flag | Description | Value | Dukematch | Cooperative | Dukematch (no spawn) | Team Dukematch | Team Dukematch (no spawn) | 
|---|---|---|---|---|---|---|---|
| 1 | Gametype is Cooperative like | 1 | No | Yes | No | No | No | 
| 2 | Weapons stay (like coop) | 2 | No | Yes | No | No | No | 
| 3 | Show frag bar (on top of the screen) | 4 | Yes | No | Yes | Yes | Yes | 
| 4 | Show scoresheet (in statusbar) | 8 | Yes | No | Yes | Yes | Yes | 
| 5 | Spawn the Deathmatch switches (switches with a spritepal other than 0) | 16 | Yes | No | Yes | Yes | Yes | 
| 6 | Use coop spawns | 32 | No | Yes | No | No | No | 
| 7 | Spawn accesscard sprites | 64 | No | Yes | No | No | No | 
| 8 | Allow coopview | 128 | No | Yes | No | No | No | 
| 9 | Activate coop sounds | 256 | ? | Yes | ? | ? | ? | 
| 10 | Show other players in map | 512 | No | Yes | No | No | No | 
| 11 | Items can respawn | 1024 | Yes (?) | No (?) | No (?) | Yes (?) | No (?) | 
| 12 | Enable markers option | 2048 | Yes | Yes | No | Yes (?) | Yes (?) | 
| 13 | Enable friendly fire option | 4096 | No | Yes | No | Yes | Yes | 
| 14 | Fixed respawn | 8192 | Yes (?) | No (?) | No (?) | Yes (?) | No (?) | 
| 15 | Players have all accesscards at spawn | 16384 | Yes | No | Yes | Yes | Yes | 
| 16 | Players keep their inventory even if they die | 32768 | ? | ? | ? | ? | ? | 
| 16 | Gametype is Team Deathmatch like | 65536 | No | No | No | Yes | Yes | 
| 17 | Use TDM spawns | 131072 | No | No | No | Yes | Yes | 
<name>
Define the gametype name.