PROJ SPAWNS: Difference between revisions
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Syntax is: | Syntax is: | ||
defineprojectile <tile number> | defineprojectile <tile number> PROJ_SPAWNS <actor> | ||
Set <actor> to -1 to [[spawn]] nothing, otherwise <actor> defaults to SMALLSMOKE. | Set <actor> to -1 to [[spawn]] nothing, otherwise <actor> defaults to SMALLSMOKE. |
Revision as of 21:25, 23 December 2004
PROJ_SPAWNS is a defineprojectile property used to spawn an actor on impact.
Syntax is:
defineprojectile <tile number> PROJ_SPAWNS <actor>
Set <actor> to -1 to spawn nothing, otherwise <actor> defaults to SMALLSMOKE.