PROJ FLASH COLOR: Difference between revisions

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Created page with 'PROJ_FLASH_COLOR is a defineprojectile property used to set the color (if any) of a Polymer light. Syntax is: defineprojectile <tile number> PROJ_FLASH_COLOR <number> ...'
 
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[[defineprojectile]] <tile number> PROJ_FLASH_COLOR <number>
[[defineprojectile]] <tile number> PROJ_FLASH_COLOR <number>


Where <number> is the color of the light.
Where <number> is the color of the light. The number can be determined from RGB color values by adding the red value plus the green value shifted left 8 bits plus the blue value shifted left 16 bits. So, RGB of 100, 100, 100 would be 6579300 = 100 + 100<<8 + 100<<16 = 100 + 25600 + 6553600. 150, 100, 255 would be 16737380.  


[[Category:Projectile_structure_members]]
[[Category:Projectile_structure_members]]

Revision as of 06:36, 28 March 2012

PROJ_FLASH_COLOR is a defineprojectile property used to set the color (if any) of a Polymer light.

Syntax is:

defineprojectile <tile number> PROJ_FLASH_COLOR <number>

Where <number> is the color of the light. The number can be determined from RGB color values by adding the red value plus the green value shifted left 8 bits plus the blue value shifted left 16 bits. So, RGB of 100, 100, 100 would be 6579300 = 100 + 100<<8 + 100<<16 = 100 + 25600 + 6553600. 150, 100, 255 would be 16737380.