PROJ SXREPEAT: Difference between revisions
Jump to navigation
Jump to search
Mblackwell (talk | contribs) mNo edit summary |
Mblackwell (talk | contribs) mNo edit summary |
||
Line 5: | Line 5: | ||
defineprojectile <tile number> PROJ_SXREPEAT <number> | defineprojectile <tile number> PROJ_SXREPEAT <number> | ||
Where <number> is the size you wish to set the [[spawn]]ed [[actor]] to. | Where <number> is the size you wish to set the [[spawn]]ed [[actor]]'s x to. |
Revision as of 20:27, 23 December 2004
PROJ_SXREPEAT is a defineprojectile property used to set the x size of an actor spawned on impact.
Syntax is:
defineprojectile <tile number> PROJ_SXREPEAT <number>
Where <number> is the size you wish to set the spawned actor's x to.