Dist: Difference between revisions
| Hendricks266 (talk | contribs) No edit summary | Hendricks266 (talk | contribs) No edit summary | ||
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| '''dist''' <[[gamevar]]> <[[sprite id|sprite1]]> <[[sprite id|sprite2]]> | '''dist''' <[[gamevar]]> <[[sprite id|sprite1]]> <[[sprite id|sprite2]]> | ||
| Calculates the 3D distance between <[[sprite id|sprite1]]> and <[[sprite id|sprite2]]>. | |||
| <[[gamevar]]> is  | <[[gamevar]]> is set to the distance between <[[sprite id|sprite1]]> and <[[sprite id|sprite2]]>.  It is useful for locational damage, for example. | ||
| Compare with [[ldist]], which uses only x and y coordinates. | |||
| [[Category:EDuke32 specific commands]] | [[Category:EDuke32 specific commands]] | ||
| [[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] | ||
