Killit: Difference between revisions
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Hendricks266 (talk | contribs) you're thinking of addkills |
Helixhorned (talk | contribs) add early return semantics |
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'''killit''' | '''killit''' | ||
Used within an [[actor]]'s code in order to delete it from a map. | Used within an [[actor]]'s code in order to delete it from a map. | ||
Setting the sprite's [[xrepeat]] to 0 using [[setactor]], [[sizeat]], or [[sizeto]] has the same effect. | Setting the sprite's [[xrepeat]] to 0 using [[setactor]], [[sizeat]], or [[sizeto]] has the same effect. | ||
Execution of subsequent code is halted in a fashion similar to '''[[return]]'''. | |||
[[Category:Duke3D 1.3/1.5 commands]] | [[Category:Duke3D 1.3/1.5 commands]] | ||
[[Category:Sprite manipulation]] | [[Category:Sprite manipulation]] |