Multiplayer: Difference between revisions
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[http://yang-online.com/ YANG (Yet Another Netplay Guider)] is recommended for Internet play. | [http://yang-online.com/ YANG (Yet Another Netplay Guider)] is recommended for Internet play. | ||
== Modern Client/Server Multiplayer == | |||
===To start a multiplayer server=== | ===To start a multiplayer server=== | ||
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</table> | </table> | ||
== Old-Style Master/Slave or Peer-to-Peer Multiplayer == | |||
Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime. | |||
Required version: http://dukeworld.duke4.net/eduke32/synthesis/old/20091203-1551/ | |||
Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html |
Revision as of 14:01, 3 March 2012
YANG (Yet Another Netplay Guider) is recommended for Internet play.
Modern Client/Server Multiplayer
To start a multiplayer server
At the command prompt, run the command:
eduke32 -server
By default servers listen on port UDP 23513.
Clients will then connect with
eduke32 -connect <server IP>
Note: You will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.
We can list servers here in future when Server/Client is more stable. :)
Server Name | Max Players | IP:Port | Status | IRC Server/Channel |
---|---|---|---|---|
Duke Nukem Red Alert | 8 | 124.198.169.51:23513 | Currently offline | N/A |
Old-Style Master/Slave or Peer-to-Peer Multiplayer
Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime.
Required version: http://dukeworld.duke4.net/eduke32/synthesis/old/20091203-1551/
Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html