Cstat (wall): Difference between revisions
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Hendricks266 (talk | contribs) mNo edit summary |
Helixhorned (talk | contribs) add reservation notice, just in case... |
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:'''256''' - Flip wall around x-axis | :'''256''' - Flip wall around x-axis | ||
:'''512''' - Second transparency level (combine with cstat '''128''') | :'''512''' - Second transparency level (combine with cstat '''128''') | ||
Unused bits are '''NOT''' free for user programming, but are rather reserved for potential future EDuke32 features. | |||
[[Category:Bitfields]] | [[Category:Bitfields]] | ||
[[Category:Wall structure members]] | [[Category:Wall structure members]] |
Revision as of 09:41, 18 April 2012
A bitfield for how to draw an wall, as well as a few flags for interaction. Add all together all wanted flag values.
Flag values for wall cstat are:
- 1 - Make wall blockable
- 2 - Make bottoms of invisible walls swapped
- 4 - Align picture on bottom
- 8 - Flip wall around y-axis
- 16 - Make masking wall
- 32 - Make wall one sided
- 64 - Make wall able to be hit by weapons
- 128 - Make wall transparent
- 256 - Flip wall around x-axis
- 512 - Second transparency level (combine with cstat 128)
Unused bits are NOT free for user programming, but are rather reserved for potential future EDuke32 features.