Constantly updated gamevars: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
These are [[gamevar]]s which are defined as direct pointers to internal variables in the game. Some will change frequently some will remain static for the whole game. | These are [[gamevar]]s which are defined as direct pointers to internal variables in the game. Some will change frequently some will remain static for the whole game. | ||
<strong>Do not redefine these or you will have problems.</strong> | <strong>Do not attempt to redefine these or you will have problems.</strong> | ||
*[[currentweapon]] | *[[currentweapon]] |
Revision as of 14:37, 24 August 2005
These are gamevars which are defined as direct pointers to internal variables in the game. Some will change frequently some will remain static for the whole game.
Do not attempt to redefine these or you will have problems.