Full list of structure members: Difference between revisions
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[[Category:Structure member documentation]] | [[Category:Structure member documentation]] | ||
[[Category:Scripting documentation]] |
Revision as of 18:08, 24 May 2012
EDuke32 Scripting
Scripting · Full command list (alphabetized · categorized) · Event list · Structure members
Member functions are internal properties that may be accessed through CONs in EDuke. They may be called within actors, states, or events. Every entity in the game uses these to varying effects.
See structure access for more information about how to use these structures and their members.