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'''''current_menu''''' contains an ID number corresponding to the menu that the player is currently displaying. Individual values can be found by looking through [{{EDuke32 source|source/menus.h}} menus.h] and [{{EDuke32 source|source/menus.c}} menus.c]. | |||
Here are some sample values: | |||
* 0: Main menu (title screen) | * 0: Main menu (title screen) | ||
Line 22: | Line 24: | ||
* 700: Sound setup | * 700: Sound setup | ||
* 1,000: Load game (confirm) | * 1,000: Load game (confirm) | ||
* 1,500: " | * 1,500: "ABORT this game?" | ||
* 2,000: Save game (confirm) | * 2,000: Save game (confirm) | ||
* 20,002: Player setup | * 20,002: Player setup |
Revision as of 21:18, 28 October 2012
current_menu contains an ID number corresponding to the menu that the player is currently displaying. Individual values can be found by looking through menus.h and menus.c.
Here are some sample values:
- 0: Main menu (title screen)
- 50: Main menu (game paused)
- 100: Select an episode
- 102: Select a user map
- 110: Select skill
- 200: Game setup
- 201: More game setup
- 202: Options
- 203: Video setup
- 204: Keyboard setup
- 205: Mouse setup
- 212: Advanced mouse setup
- 230: Renderer setup
- 231: Color correction
- 300: Load game
- 351: Save game
- 360: Save game (text box)
- 500: "Are you sure you want to quit?"
- 501: "Quit to title?"
- 700: Sound setup
- 1,000: Load game (confirm)
- 1,500: "ABORT this game?"
- 2,000: Save game (confirm)
- 20,002: Player setup
- 20,004: Multiplayer macros
- 20,005: Multiplayer macros (text box)