Roll: Difference between revisions

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See the [[model rotation]] guide for further explanation about the usage of this command.  
See the [[model rotation]] guide for further explanation about the usage of this command.  


[[Category:EDuke32 specific commands]]
[[Category:Sprite manipulation]]
[[Category:Sprite manipulation]]

Revision as of 10:19, 16 November 2012

roll contains the value of roll rotation (about the X-axis) for the actor's model. The rotation center can be offset from the model center by settings the mdxoff, mdyoff and mdzoff members to non-zero values.

roll is a member of the spriteext structure.

The value is an angle expressed in Build units.

See the model rotation guide for further explanation about the usage of this command.