Stayput: Difference between revisions
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Stayput is a flag that dictates whether an [[actor]] is allowed to leave its original [[sector]] or not. | Stayput is a flag that dictates whether an [[actor]] is allowed to leave its original [[sector]] or not. | ||
In the default 1.5 CON files, these are the available STAPUT enemies and their tilenumbers: | |||
define LIZTROOPSTAYPUT 1682 | |||
define OCTABRAINSTAYPUT 1821 | |||
define COMMANDERSTAYPUT 1921 | |||
define PIGCOPSTAYPUT 2001 | |||
define LIZMANSTAYPUT 2121 | |||
define BOSS1STAYPUT 2631 | |||
define NEWBEASTSTAYPUT 4611 | |||
define BOSS4STAYPUT 4741 |
Revision as of 01:05, 8 March 2014
Stayput is a flag that dictates whether an actor is allowed to leave its original sector or not.
In the default 1.5 CON files, these are the available STAPUT enemies and their tilenumbers:
define LIZTROOPSTAYPUT 1682 define OCTABRAINSTAYPUT 1821 define COMMANDERSTAYPUT 1921 define PIGCOPSTAYPUT 2001 define LIZMANSTAYPUT 2121 define BOSS1STAYPUT 2631 define NEWBEASTSTAYPUT 4611 define BOSS4STAYPUT 4741