Stayput: Difference between revisions

From EDukeWiki
Jump to navigation Jump to search
No edit summary
 
Daedolon (talk | contribs)
Added example enemies.
Line 1: Line 1:
Stayput is a flag that dictates whether an [[actor]] is allowed to leave its original [[sector]] or not.
Stayput is a flag that dictates whether an [[actor]] is allowed to leave its original [[sector]] or not.
In the default 1.5 CON files, these are the available STAPUT enemies and their tilenumbers:
  define LIZTROOPSTAYPUT 1682
  define OCTABRAINSTAYPUT 1821
  define COMMANDERSTAYPUT 1921
  define PIGCOPSTAYPUT 2001
  define LIZMANSTAYPUT 2121
  define BOSS1STAYPUT 2631
  define NEWBEASTSTAYPUT 4611
  define BOSS4STAYPUT 4741

Revision as of 01:05, 8 March 2014

Stayput is a flag that dictates whether an actor is allowed to leave its original sector or not.

In the default 1.5 CON files, these are the available STAPUT enemies and their tilenumbers:

  define LIZTROOPSTAYPUT 1682
  define OCTABRAINSTAYPUT 1821
  define COMMANDERSTAYPUT 1921
  define PIGCOPSTAYPUT 2001
  define LIZMANSTAYPUT 2121
  define BOSS1STAYPUT 2631
  define NEWBEASTSTAYPUT 4611
  define BOSS4STAYPUT 4741