SE17: Difference between revisions
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*Taken from BUILDHLP.EXE for Duke Nukem 3D, Documentation by Allen H Blum III & Richard "Levelord" Gray. Additional documentation by Kenneth Silverman. | *Taken from BUILDHLP.EXE for Duke Nukem 3D, Documentation by Allen H Blum III & Richard "Levelord" Gray. Additional documentation by Kenneth Silverman. | ||
[[Category:Level editing documentation]] | |||
Latest revision as of 06:06, 26 May 2014
Sector Effector #17
SE 17 : Elevator Transport
:Used as an Elevator that transports from one elevator shaft to
another to simulate going straight up from one floor to another.
Hitag : Equal to one other SE 17.
Sector Lotag : 15
Sector Hitag : 0 = Bottom Floor
1 = Top Floor
Angle : none
Shade : Darkest shade of the two SE 17 with equal Hitag is the
starting floor for the elevator.
Palette : none
Comment :
:Top and Bottom floors must be physically built at proper height
difference to work properly.
:Both Elevators must be Exactly the same size.
- Taken from BUILDHLP.EXE for Duke Nukem 3D, Documentation by Allen H Blum III & Richard "Levelord" Gray. Additional documentation by Kenneth Silverman.