LOGO FLAGS: Difference between revisions
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'''16384''' - LOGO_FLAG_NOE3BONUSSCENE<br /> | '''16384''' - LOGO_FLAG_NOE3BONUSSCENE<br /> | ||
'''32768''' - LOGO_FLAG_NOE4BONUSSCENE<br /> | '''32768''' - LOGO_FLAG_NOE4BONUSSCENE<br /> | ||
'''65536''' - LOGO_NOE1ENDSCREEN<br /> | |||
'''131072''' - LOGO_NOE2ENDSCREEN<br /> | |||
'''262144''' - LOGO_NOE3RADLOGO<br /> | |||
'''524288''' - LOGO_NODUKETEAMTEXT<br /> | |||
'''1048576''' - LOGO_NODUKETEAMPIC | |||
(The names following the numeric values are merely informational, they do not denote labels predefined from CON.) | (The names following the numeric values are merely informational, they do not denote labels predefined from CON.) |
Revision as of 19:18, 17 June 2014
LOGO_FLAGS is a gamevar that controls the appearance of the introduction and menu.
It is a bitfield. The default value is 255. That is, all the bits below 256 are set. The values are:
1 - LOGO_FLAG_ENABLED
2 - LOGO_FLAG_PLAYANIM
4 - LOGO_FLAG_PLAYMUSIC
8 - LOGO_FLAG_3DRSCREEN
16 - LOGO_FLAG_TITLESCREEN
32 - LOGO_FLAG_DUKENUKEM
64 - LOGO_FLAG_THREEDEE
128 - LOGO_FLAG_PLUTOPAKSPRITE
256 - LOGO_FLAG_SHAREWARESCREENS
512 - LOGO_FLAG_TENSCREEN
1024 - LOGO_FLAG_STOPANIMSOUNDS
2048 - LOGO_FLAG_NOE4CUTSCENE
4096 - LOGO_FLAG_NOE1BONUSSCENE
8192 - LOGO_FLAG_NOE2BONUSSCENE
16384 - LOGO_FLAG_NOE3BONUSSCENE
32768 - LOGO_FLAG_NOE4BONUSSCENE
65536 - LOGO_NOE1ENDSCREEN
131072 - LOGO_NOE2ENDSCREEN
262144 - LOGO_NOE3RADLOGO
524288 - LOGO_NODUKETEAMTEXT
1048576 - LOGO_NODUKETEAMPIC
(The names following the numeric values are merely informational, they do not denote labels predefined from CON.)