Htcgg: Difference between revisions
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Hendricks266 (talk | contribs) No edit summary |
m It's not only used in handling fall, see discussion tab |
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'''htcgg''' is a member of the sprite structure. | '''htcgg''' is a member of the sprite structure. It's used in the handling of the [[fall]] command: | ||
if (!actor[vm.g_i].cgg-- || (sector[vm.g_sp->sectnum].[[floorstat]]&2)) | if (!actor[vm.g_i].cgg-- || (sector[vm.g_sp->sectnum].[[floorstat]]&2)) |