EVENT MOVEEFFECTORS: Difference between revisions
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This [[event]] is triggered for each sector effector that moves sectors. | This [[event]] is triggered for each sector effector that moves sectors. | ||
THISACTOR is the actor that is moving the sector. | [[THISACTOR]] is the actor that is moving the sector. | ||
To cancel the movement of a sector set [[RETURN]] to a non zero value. | To cancel the movement of a sector set [[RETURN]] to a non zero value. |
Revision as of 06:44, 28 September 2016
EVENT_MOVEEFFECTORS is a Game Event.
This event is triggered for each sector effector that moves sectors.
THISACTOR is the actor that is moving the sector.
To cancel the movement of a sector set RETURN to a non zero value.