Definequote: Difference between revisions

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cyan is hurting my eyes :-o
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  definequote '''^16'''<font color="blue">BLUE</font> '''^0'''ACCESS CARD REQUIRED
  definequote '''^16'''<font color="blue">BLUE</font> '''^0'''ACCESS CARD REQUIRED


A list of quote IDs that are hardcoded into the game can be found in [{{EDuke32 source|source/quotes.h}} quotes.h].
A list of quote IDs that are hardcoded into the game can be found in [{{EDuke32 source|source/duke3d/src/quotes.h}} quotes.h].


[[Category:Duke3D 1.3/1.5 commands]]
[[Category:Duke3D 1.3/1.5 commands]]
[[Category:String manipulation]]
[[Category:String manipulation]]

Revision as of 02:35, 1 February 2017

definequote <quote number> <quote text>

Defines a quote to be used with the quote, qsprintf, qstrcat, qstrcpy, gametext or minitext commands. Each quote must have a unique quote number. Quotes may be redefined mid-game with redefinequote.

The maximum length of a quote is 128 characters.

%d can be added to quotes to represent a variable with the qsprintf command.

^# can be used to change the color of all of, or just a section of a quote. The # is the palette number intended for use. Example:

definequote ^12PICKED UP A PORTABLE MEDKIT
definequote ^16BLUE ^0ACCESS CARD REQUIRED

A list of quote IDs that are hardcoded into the game can be found in quotes.h.