Hbomb hold delay: Difference between revisions
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m This field is also used for the devastator |
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This is used for display purposes. It is > 0 when the [[player]] is throwing a pipe bomb. It sequences through the animation and then is reset to zero. | This is used for display purposes. It is > 0 when the [[player]] is throwing a pipe bomb. It sequences through the animation and then is reset to zero. | ||
Note that this is also used to toggle which Devastator fires (left or right). | |||
[[Category:Player structure members]] | [[Category:Player structure members]] |
Latest revision as of 10:53, 9 September 2017
This is used for display purposes. It is > 0 when the player is throwing a pipe bomb. It sequences through the animation and then is reset to zero.
Note that this is also used to toggle which Devastator fires (left or right).