Screen size: Difference between revisions
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'''screen_size''' holds the player's screen size | '''screen_size''' holds the player's "screen size". Not to be confused with resolution. | ||
Screen_size starts at 0 if the player has no HUD displayed and then increments by 4 for each time the screen is shrunken, up to 64. | Screen_size starts at 0 if the player has no HUD displayed and then increments by 4 for each time the screen is shrunken, up to 64. | ||
A value of 4 means the player has just the mini-HUD displayed. | |||
A value of 8 or above means the player has the full status bar up. | |||
From 12 to 64, the viewport will shrink, with a texture filling the border. The HUD will remain at full size. | |||
See also [[statusbarscale]], [[statusbarflags]], [[statusbarrange]] and [[statusbarcustom]]. | |||
[[Category:Userdef structure members]] | [[Category:Userdef structure members]] |
Latest revision as of 05:48, 20 February 2020
screen_size holds the player's "screen size". Not to be confused with resolution.
Screen_size starts at 0 if the player has no HUD displayed and then increments by 4 for each time the screen is shrunken, up to 64.
A value of 4 means the player has just the mini-HUD displayed.
A value of 8 or above means the player has the full status bar up.
From 12 to 64, the viewport will shrink, with a texture filling the border. The HUD will remain at full size.
See also statusbarscale, statusbarflags, statusbarrange and statusbarcustom.