PROJ SYREPEAT: Difference between revisions
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PROJ_SXREPEAT is a [[defineprojectile]] property used to set the y size of an [[actor]] [[spawn]]ed on impact. | '''PROJ_SXREPEAT''' is a [[defineprojectile]] property used to set the y size of an [[actor]] [[spawn]]ed on impact. | ||
Syntax is: | Syntax is: |
Revision as of 05:05, 21 February 2020
PROJ_SXREPEAT is a defineprojectile property used to set the y size of an actor spawned on impact.
Syntax is:
defineprojectile <tile number> PROJ_SYREPEAT <number>
Where <number> is the size you wish to set the spawned actor's y to.