PROJ VEL: Difference between revisions
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'''defineprojectile''' <tilenum> '''PROJ_VEL''' <velocity> | |||
PROJ_VEL is a [[defineprojectile]] property used to set the velocity of a projectile. | PROJ_VEL is a [[defineprojectile]] property used to set the velocity of a projectile. | ||
Where <velocity> is the speed of the projectile. Values over 1000 are not encouraged. Use [[PROJ_VEL_MULT]] to go at higher speeds. | |||
For reference: | |||
*RPG speed: 644 | *RPG speed: 644 | ||
*Devastator speed: 644 | *Devastator speed: 644 |
Revision as of 05:18, 21 February 2020
defineprojectile <tilenum> PROJ_VEL <velocity>
PROJ_VEL is a defineprojectile property used to set the velocity of a projectile.
Where <velocity> is the speed of the projectile. Values over 1000 are not encouraged. Use PROJ_VEL_MULT to go at higher speeds.
For reference:
- RPG speed: 644
- Devastator speed: 644
- Cycloid Emperor rocket speed: 772
- Shrinker speed: 768
- Freeze Blast speed: 644
- Laser speed: 840
- Spit speed: 292
- Mental Blast speed: 348 [Octabrain] / 644 [Cycloid Emperor]