PROJ VEL: Difference between revisions

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'''defineprojectile''' <tilenum> '''PROJ_VEL''' <velocity>
PROJ_VEL is a [[defineprojectile]] property used to set the velocity of a projectile.
PROJ_VEL is a [[defineprojectile]] property used to set the velocity of a projectile.


Syntax is:
Where <velocity> is the speed of the projectile. Values over 1000 are not encouraged. Use [[PROJ_VEL_MULT]] to go at higher speeds.


[[defineprojectile]] <tile number> PROJ_VEL <number>
For reference:
 
Where <number> is the speed of the projectile. Values over 1000 are not encouraged. Use [[PROJ_VEL_MULT]] to go at higher speeds.


For reference:
*RPG speed: 644
*RPG speed: 644
*Devastator speed: 644
*Devastator speed: 644

Revision as of 05:18, 21 February 2020

defineprojectile <tilenum> PROJ_VEL <velocity>

PROJ_VEL is a defineprojectile property used to set the velocity of a projectile.

Where <velocity> is the speed of the projectile. Values over 1000 are not encouraged. Use PROJ_VEL_MULT to go at higher speeds.

For reference:

  • RPG speed: 644
  • Devastator speed: 644
  • Cycloid Emperor rocket speed: 772
  • Shrinker speed: 768
  • Freeze Blast speed: 644
  • Laser speed: 840
  • Spit speed: 292
  • Mental Blast speed: 348 [Octabrain] / 644 [Cycloid Emperor]