PROJ EXTRA: Difference between revisions
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'''defineprojectile''' <tilenum> '''PROJ_EXTRA''' <extra> | |||
PROJ_EXTRA is a [[defineprojectile]] property used to set the damage strength of a projectile. | PROJ_EXTRA is a [[defineprojectile]] property used to set the damage strength of a projectile. | ||
Where <extra> is the damage strength. | |||
Where < | |||
Negative numbers do not work to create a healing projectile. You must set this value to 0 and have the actor that is hit manually add health back to itself. | Negative numbers do not work to create a healing projectile. You must set this value to 0 and have the actor that is hit manually add health back to itself. | ||
[[Category:Projectile_structure_members]] | [[Category:Projectile_structure_members]] |
Revision as of 05:21, 21 February 2020
defineprojectile <tilenum> PROJ_EXTRA <extra>
PROJ_EXTRA is a defineprojectile property used to set the damage strength of a projectile.
Where <extra> is the damage strength.
Negative numbers do not work to create a healing projectile. You must set this value to 0 and have the actor that is hit manually add health back to itself.