PROJ EXTRA: Difference between revisions

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'''defineprojectile''' <tilenum> '''PROJ_EXTRA''' <extra>
PROJ_EXTRA is a [[defineprojectile]] property used to set the damage strength of a projectile.
PROJ_EXTRA is a [[defineprojectile]] property used to set the damage strength of a projectile.


Syntax is:
Where <extra> is the damage strength.
 
[[defineprojectile]] <tile number> PROJ_EXTRA <number>
 
Where <number> is the damage strength.


Negative numbers do not work to create a healing projectile. You must set this value to 0 and have the actor that is hit manually add health back to itself.
Negative numbers do not work to create a healing projectile. You must set this value to 0 and have the actor that is hit manually add health back to itself.


[[Category:Projectile_structure_members]]
[[Category:Projectile_structure_members]]

Revision as of 05:21, 21 February 2020

defineprojectile <tilenum> PROJ_EXTRA <extra>

PROJ_EXTRA is a defineprojectile property used to set the damage strength of a projectile.

Where <extra> is the damage strength.

Negative numbers do not work to create a healing projectile. You must set this value to 0 and have the actor that is hit manually add health back to itself.