PROJ SPAWNS: Difference between revisions

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PROJ_SPAWNS is a [[defineprojectile]] property used to [[spawn]] an [[actor]] on impact.
PROJ_SPAWNS is a [[defineprojectile]] property used to [[spawn]] an [[actor]] on impact.


Set <actor> to -1 to [[spawn]] nothing, otherwise <actor> defaults to SMALLSMOKE.
Set <spawn tilenum> to -1 to [[spawn]] nothing, otherwise <spawn tilenum> defaults to SMALLSMOKE.


Doesn't work with bullet-type projectiles fired by actors other than the player.
Doesn't work with bullet-type projectiles fired by actors other than the player.


[[Category:Projectile_structure_members]]
[[Category:Projectile_structure_members]]

Revision as of 06:27, 21 February 2020

defineprojectile <tilenum> PROJ_SPAWNS <spawn tilenum>

PROJ_SPAWNS is a defineprojectile property used to spawn an actor on impact.

Set <spawn tilenum> to -1 to spawn nothing, otherwise <spawn tilenum> defaults to SMALLSMOKE.

Doesn't work with bullet-type projectiles fired by actors other than the player.