PROJ SYREPEAT: Difference between revisions

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'''defineprojectile''' <tilenum> '''PROJ_SXREPEAT''' <spawn xrepeat>
'''defineprojectile''' <tilenum> '''PROJ_SXREPEAT''' <spawn yrepeat>


PROJ_SXREPEAT is a [[defineprojectile]] property used to set the y size of an [[actor]] [[spawn]]ed on impact.
PROJ_SXREPEAT is a [[defineprojectile]] property used to set the y size of an [[actor]] [[spawn]]ed on impact.


Where <spawn xrepeat> is the size you wish to set the [[spawn]]ed [[actor]]'s y to.
Where <spawn yrepeat> is the size you wish to set the [[spawn]]ed [[actor]]'s y to.


[[Category:Projectile_structure_members]]
[[Category:Projectile_structure_members]]

Revision as of 05:27, 21 February 2020

defineprojectile <tilenum> PROJ_SXREPEAT <spawn yrepeat>

PROJ_SXREPEAT is a defineprojectile property used to set the y size of an actor spawned on impact.

Where <spawn yrepeat> is the size you wish to set the spawned actor's y to.