PROJECTILE RPG IMPACT: Difference between revisions

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Setting this flag in the [[PROJ_WORKSLIKE]] variable means that the [[actor|actors]]\players that are hit by the projectile will receive direct damage in addition to [[hitradius]], making the total damage close to twice [[PROJ_EXTRA]], similar to the hard-coded RPG projectile. The projectile will also add momentum with direct damage, which can be used in conjunction with setting [[PROJ_HITRADIUS]] to 0 in order to create an effect like shooting a rock, if you want it to be realistic.
#REDIRECT [[defineprojectile]]
 
[[Category:Projectile_Workslike_flags]]

Latest revision as of 09:59, 21 February 2020

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